== source overlay config selected lines ==
     1	<?xml version="1.0" encoding="utf-8"?>
     2	<!--
     3	     SPDX-FileCopyrightText: Shirayuki39 // Anything-at-25-00
     4	     SPDX-License-Identifier: Apache-2.0
     5	-->
     6	<resources>
     7	     <!-- List of biometric sensors on the device, in decreasing strength. Consumed by AuthService
     8	         when registering authenticators with BiometricService. Format must be ID:Modality:Strength,
     9	         where: IDs are unique per device, Modality as defined in BiometricAuthenticator.java,
    10	         and Strength as defined in Authenticators.java -->
    11	     <string-array name="config_biometric_sensors" translatable="false">
    12	        <item>0:2:15</item>
    13	    </string-array>
    14	
    15	     <!-- Specifies whether to decouple the auto-suspend state of the device from the display on/off state. -->
    16	     <bool name="config_powerDecoupleAutoSuspendModeFromDisplay">true</bool>
    17	
    18	     <!-- Power Management: Specifies whether to decouple the interactive state of the
    19	          device from the display on/off state.
    20	          When false, setInteractive(..., true) will be called before the display is turned on
    21	          and setInteractive(..., false) will be called after the display is turned off.
    22	          This mode provides best compatibility for devices that expect the interactive
    23	          state to be tied to the display state.
    24	          When true, setInteractive(...) will be called independently of whether the display
    25	          is being turned on or off.  This mode enables the power manager to reduce
    26	          clocks and disable the touch controller while the display is on.
    27	          This resource should be set to "true" when a doze component has been specified
    28	          to maximize power savings but not all devices support it.
    29	          Refer to power.h for details.
    30	     -->

   315	    <integer name="config_screenshotChordKeyTimeout">0</integer>
   316	
   317	    <!-- Enables or disables haptic effect when the text insertion/selection handle is moved
   318	         manually by the user. Off by default, since the expected haptic feedback may not be
   319	         available on some devices. -->
   320	    <bool name="config_enableHapticTextHandle">true</bool>
   321	   
   322	    <!-- The properties of a UDFPS sensor in pixels, in the order listed below: -->
   323	    <bool name="allow_test_udfps" translatable="false">true</bool>
   324	
   325	    <integer-array name="config_udfps_sensor_props" translatable="false">
   326	        <item>540</item>
   327	        <item>2172</item>
   328	        <item>88</item>
   329	    </integer-array>
   330	
   331	    <!-- How long it takes for the HW to start illuminating after the illumination is requested. -->
   332	    <integer name="config_udfps_illumination_transition_ms">0</integer>
   333	
   334	    <!-- Whether to cancel fingerprint operation if not idle -->
   335	    <bool name="config_fpCancelIfNotIdle">true</bool>
   336	
   337	    <!-- Whether to cleanup fingerprints upon connection to the daemon and when user switches -->
   338	    <bool name="config_cleanupUnusedFingerprints">false</bool>
   339	
   340	   <!-- ComponentName of a dream to show whenever the system would otherwise have
   341	     gone to sleep.  When the PowerManager is asked to go to sleep, it will instead
   342	     try to start this dream if possible.  The dream should typically call startDozing()
   343	     to put the display into a low power state and allow the application processor
   344	     to be suspended.  When the dream ends, the system will go to sleep as usual.
   345	     Specify the component name or an empty string if none.
