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Luminescence

WebGL 2 Port of Gemini Live "Lumi" Native Shader

Presets & Mode

Voice Feedback

Color Palette

Wave Dimensions

Width 0.90
Height 0.25
Softness Bottom 0.09
Softness Top 0.09
Corner Radius 0.50

Fluid & Noise

Noise Strength 0.10
Noise Scale 0.80
Wave Turbulence (Amp) 0.00

Dot Grid Mesh

Grid Visibility 0.40
Mesh Stretch 0.15

Renderer Output

Global Opacity 1.00
Saturation 1.00
Camera Zoom 1.00

Under the hood: This WebGL 2 application compiles the exact decompiled Android Graphics Shading Language formulas, featuring Oklab color-space interpolations and real-time GPU-calculated Simplex Noise turbulence.